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The Suicide Of Rachel Foster : (The Explanation) In this installment, we’re covering The Suicide of Rachel Foster by developer Daedalic Entertainment. Welcome to EXPlay, (Explain & Play)the review series where we care not for scores but tell it how it is when it comes to every game we get our hands on, whilst also taking the time to include some lengthy gameplay, to give you the reader, the chance to shape your own impressions and views whilst watching and reading. There's no combat to speak of and only some very light puzzling solving, resulting in a mostly passive gameplay experience.Novem8:48 pm Published by jonathanober Leave your thoughts Irving offers his help throughout all of this, offering his guidance as the weather worsens and the hotel becomes more dangerous.
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Each day, you'll have various objectives on your to-do list, requiring you to trek through the hotel and investigate different areas. This includes a pump-flashlight, a microphone for capturing supernatural sounds, and a few other basic tools. That said, Nicole does have a limited set of tools to work with, which you earn as you progress through the game. Apart from walking around, opening doors, and inspecting various items, there's not much else to do. You have a blueprint map to help you navigate, but the minimal design and lack of a player icon leave something to be desired. This journey is guided by Irving, a FEMA agent stationed nearby who chats with Nicole over a jumbo old-school cell phone. At the start of the game, you arrive at the Timberline Hotel and take a brief tour, checking out the various wings and rooms. Much like other walking simulators, the gameplay experience in The Suicide of Rachel Foster is slow-paced, with an emphasis on taking in your surroundings and enjoying the narrative. When her discoveries start to imply a bigger conspiracy, Nicole must figure out the truth before leaving the hotel behind for good. Arriving at the hotel during a historic snow-storm, Nicole finds herself trapped by the weather and quickly begins investigating the supposed suicide of Rachel. Now in 1993, with both of her parents deceased, Nicole has inherited the Timberline Hotel, along with the responsibility of inspecting it before the property is sold. During her childhood, Nicole grew up in the Timberline Hotel, a luxurious rural getaway located in the wilderness of Montana.Īfter discovering an affair between her father and a teenage girl named Rachel, both Nicole and her mother left the hotel in disgust. In The Suicide of Rachel Foster you play as Nicole Wilson, the daughter of a man named Leonard McGrath. What starts off as a sad and upsetting story quickly becomes supernatural and mysterious in this twisted and spooky tale. Playing as a woman named Nicole, you must uncover the secrets behind the downfall of your family, spurred on by an adulterous affair between your father and a teenage girl named Rachel Foster. Similar in style to games like Gone Home or Firewatch, this walking sim mostly involves investigating clues and items as you walk around the sprawling hotel. The Suicide of Rachel Foster is a first-person “walking simulator” game that places players in an abandoned hotel in the middle of the Montana wilderness, unraveling the mystery behind a suicide from years prior.